Thứ Bảy, 14 tháng 9, 2013

Total War: Rome II - UPDATE 1 (Link Download -Tested)

Update information:

Here are the patch notes for Total War: ROME II- Patch 1 (06.09.13):
  • Higher average frame rates with out-of-the-box settings (more conservative settings)
  • Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
  • Fixed a sunken Samothrace temple complex world wonder on the Campaign map.
  • Fixed defender being able to create encampments when involved in a combined battle.
  • Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.
  • Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.
  • Fixed Multiplayer Campaign battle "overrun" prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.
  • Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.
  • Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.
  • Safe guards added to prevent a very rare crash in coastal assault battles.
  • Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign.
  • Improved AI use of walls on Athens large settlement battle map.
  • Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes.
  • Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper.
  • Fixed slow turning rates for transport ships.
  • Improved civil war balancing in relation to campaign difficulty.
  • Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.
  • Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.
  • Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark.
  • Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes.
  • Fixed case where spies could get stuck on top of fleets in Campaign modes.
  • Fixed rare post battle lockup in Campaign modes.
  • Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).
  • Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality.
  • Fix for cultural influence bonus from the Shrine of Neptune building
  • Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over.
  • Assorted minor fixes to city battle maps.
  • Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations.

How to install: 

IF YOU DON'T HAVE TOTAL WAR: ROME II:

  1. Download Total War: Rome II - RELOADED  Download Here (Tested)
  2. Burn or Mount.
  3. Instal
  4. Crack
  5. Download UPDATE 1 Download UPDATE 1 here
  6. Unrar and Copy Total.War.ROME.II.Update.1.Patcher.exe to folder installed game.
  7. Install Update... next, next,.. waiting (very long)
  8. Play game.
  9. Have fun ^^

IF YOU HAVE TOTAL WAR: ROME II:


  1. Download UPDATE 1 Download UPDATE 1 here
  2. Unrar and Copy Total.War.ROME.II.Update.1.Patcher.exe to folder installed game.
  3. Install Update... next, next,.. waiting (very long)
  4. Play game.
  5. Have fun ^^
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------

Video Tutorial Install: 


Video Gameplays:

Rome 2 Total War: Intro
Rome 2 Toal War Gameplay HD - First Look - Max Settings (Extreme) Part 1
Rome 2 Toal War Gameplay HD - First Look - Max Settings (Extreme) Part 2 

System Requirement:

Minimum:

  • Processor: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
  • Memory: 2GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support)
  • DirectX: 9.0c
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1024×768
  • OS: XP/ Vista / Windows 7 / Windows 8

Recommended:

  • Processor: 2nd Generation Intel Core i5 processor (or greater)
  • Memory: 4GB RAM
  • Graphics: 1024 MB DirectX 11 compatible graphics card
  • DirectX: 11
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1920×1080
  • OS: Windows 7 / Windows 8

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